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 Post subject: Komodo Mod 8.3 Server
PostPosted: Wed Feb 28, 2018 12:35 pm 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
Server : 173.174.171.177

8.3 Download

http://komodomod.com/8.3.rar


Some known bugs : Kur Rune has no stats /Whirlwind onhit doesnt work


will fix things as they pop up.


8.3
all belts are now 16 slot
removed level requirement from gems

Removed Death Experience Penalty in softcore nightmare/hell
Dark Matter stones now spawn diablo clone who drops high level gear
Lifesteal is now the same in normal,nightmare and hell
Static field now drops to 33% in normal,nightmare and hell
Removed Locked Treasure Chests
Removed Level Requirements from all gems
Removed Thawing Pots from dropping
Removed Stamina Pots from dropping
Removed Antidote Pots from dropping
Removed Rancid Gas Potion from dropping
Removed Oil Potion from dropping
Removed Choking Gas Potion from dropping
Removed Exploding Potion from dropping
Removed Strangling Gas Potion from dropping
Removed Fulminating Potion from dropping
Removed Town Portal Scrolls from dropping
Removed Identify Scrolls from dropping
Removed Arrows from dropping
Removed Bolts from dropping
50 runewords
10 new unique rings
10 new unique amulets
25 legendary items
Fixed cubing
Fixed old Runewords
Enabled Ladder Runewords
Zircon gem now drops
Few new "super elite" item types
New Rune "Kom"
New Rune "Odo"
New Royal Charm
Changed A5 NPC
Whirlwind can now proc onhit skills
Glove runewords
Boot runewords
Belt runewords

Cube recipes :
2 of same rune = rune upgrade to next rune
2 of same gem = next gem
any socketed item in cube = Unsocket


Item Droppers (always unique unless noted)
Bishibosh
Bonebreak
Coldcrow
Rakanishu
Treehead WoodFist
Griswold
The Countess - Runes
Pitspawn Fouldog
Flamespike the Crawler
Boneash
Radament
Bloodwitch the Wild
Fangskin
Beetleburst
Leatherarm
Coldworm the Burrower
Fire Eye
Dark Elder
The Summoner
Ancient Kaa the Soulless
The Smith
Web Mage the Burning
Witch Doctor Endugu
Stormtree
Sarina the Battlemaid
Icehawk Riftwing
Ismail Vilehand
Geleb Flamefinger
Bremm Sparkfist
Toorc Icefist
Wyand Voidfinger
Maffer Dragonhand
Winged Death
The Tormentor
Taintbreeder
Riftwraith the Cannibal
Infector of Souls
Lord De Seis
Grand Vizier of Chaos
The Cow King - Full Rejuvenation Potions
Spiderking (corpsefire) - Annihilus
Hephasto
Shenk the Overseer - Gems
Axe Dweller
Bonesaw Breaker
Dac Farren
Megaflow Rectifier
Eyeback Unleashed
Threash Socket
Pindleskin - Rare Items
Snapchip Shatter
Anodized Elite
Vinvear Molech
Sharp Tooth Sayer
Magma Torquer
Blaze Ripper
Frozenstein
Nihlathak
Colenzo the Annihilator
Achmel the Cursed
Bartuc the Bloody
Ventar the Unholy
Lister the Tormentor
Andarial
Durial
Mephesto
Izual - Set Items
Diablo
Baal



8.2 :
HardCoded the game to always think 8 players are in a game (Much greater XP, Monsters and loot)
Boots can now be socketed (2 sockets max)
Gloves can now be socketed (2 sockets max)
Belts can now have 2 sockets max instead of 1

Some Bug fix's :
Roman returns to Act1
Fixed Potion of life to display +100 hp instead of +20 hp
Fixed a few item names
Fixed a major crash in act5
few other small bugs fixed





Misc :



8.2:
Act1 Den of evil rewards 2 skill points now
Act1 Cain quest reward is now a unique ring
Act2 Quest book of skill gives 2 skill points now
Act3 Quest potion of life now gives 100 life instead of 20 (displays 20 on item still, fix in client side patch soon)
Act4 izual Quest gives 3 skill points now
Act5 Quest anya reward is now unique item (when available item, otherwise rare)
Act5 Quest2 Gives 6 total runes
removed IM from baal (replaced with lower resist)
revive cast able on more mobs (may need client patch, coming real soon)

setup a waypoints account (info in channel)


Jewels now can be gambled
Charms can now be gambled
Other items can now be gambled (staves,wands,etc)
increased odds of gambling uniques & set items
increased mercenary damage in nightmare/hell
increased corpse explosion damage in nightmare/hell

Amulets can now be socketed @ larzuk
Rings can now be socketed @ larzuk

Larzuk socket quest now rewards sockets forever once quest is complete
Anya personalize item quest will now offer infinite personalized items



8.1 :
couple small fix's

mercs can now use rings/amulets/boots/gloves/belt again
Mercs can now use all weapons/a shield
belts socket able again

1-2 random Shrines added to act 1,2,3 and 4



8.0 :

Cow level fixed (cows finally work after 8 years)✔️
Perminant cow level port in town✔️
Act2 Staff works✔️
Act2 map slightly changed ✔️
1GB/s dedicated server✔️ (Google fiber optic)
New items✔️
New MF droppers✔️



super old patch notes (5.0?)


- Over 4000 additional unique items
- 30 New Sets
- The monster difficulty was greatly increased
- Resistance penalty was much greater in NM and Hell (-300!)
- You can teleport and BO in town
- Certain superuniques always drop uniques
- Druid can use all oaks at once
- Druid has Starfall
- Druid Can summon 3 Bears max at low level.
- Necros can use multiple golems
- Necros Have Poison Mastery
- Necros Have Ice Golem
- Assassins can use more traps
- Sorceress Have Fire Nova
- Sorceress Have Lightning Orb
- 1.06 classic Whirlwind + Graphics
- Classic Iceblink Freeze Effect
- "Immunities" on certain unique items make you immune to poison/fire/etc
- Buriza-Do Kyanon Works like it did pre-nerf
- Start with Cube
- Start with 200 Portal Scrolls & ID Scrolls
- New Starting Gear on certain characters
- Changed Stats per Level on characters
- Act3 Gidbin Quest Gives Unique Amulet
- Act1 Cain Quest Gives Unique Ring
- Act1 Den Quest gives Two Skill Levels
- Changed Runes Dropped by Forge
- Changed Runes given by act5 quest
- Imbue quest now can give set items (sometimes even unique!)
- Runewords Can Be Socketed into Unique Items
- Mercs can use any and all gear now (Act1 mercs can use swords etc)
- Belts now socketable
- New Runes
- Uber Izual Replaces DiabloClone (also Drops Runes)
- Increased Default Run/Walk Speed
- Added Perminant Cow Level Entrance in Act1 Town
- Added Random Shrines To Town
- Added Random Shrine to Tristram
- Increased Inventory Cube and Stash Size Greatly
- Fixed Shenk Crash
- Rare Rings can now spawn as Dual Leech Again
- Rare rings can spawn with +3 all skills
- Increased +Damage Reduction % Cap to 75% from 50%
- Added 1.08 Items
- Added 15 Different Shaftstop Items
- Increased Level Cap to 100
- Hardcore is HARD again
- added new gem Zircon
- added new gem Quartz
- added new gem Sardonyx
- added new gem Onyx
- added new rune Zao
- added new rune Jur
- added new rune Xu
- added new rune Rao
- added new rune Vem
- added new rune Kur
- added new rune Mul
- added new rune Wur
- added new rune Co
- added new rune Gam
- Changed Act2 Map Slightly
- added new act3 town map
- added new catacombs level 4 map
- added new baal throneroom map
- Horadric staff now drops from new chest in Act2 Town
- Telekensis Picks Up All items
- -300 Resistance in Hell
- Added SpiderKing Inplace of CorpseFire (drops Annihilus)
- Added The Butcher In The Monastary (He is not to be played with in hell!)
- Added King Leoric In Place Of Radament
- Added ArchBishop Lazarus In Place Of Summoner
- Baal Can Now Cast Iron Maiden
- added Item Stat "Immune To Curses"
- added Item Stat "Immune To Fire"
- added Item Stat "Immune To Lightning"
- added Item Stat "Immune To Poison"
- added Item Stat "Immune To Cold"


-----------------------------------------------------------------
Item Changes
-----------------------------------------------------------------
Added Unique Arrows
Added Set Arrows
Added Magic Arrows
Added Rare Arrows
Added Craftable Jewels
Added Craftable Charms
Added Rare Charms
Added Better Rare Jewels
Perfect Gems Now Drop
Increased Stats Of Gems
Increased Stats Of Runes

Skill Changes
-----------------------------------------------------------------
Increased Raise Skeleton's Damage
Increased Lightning Mastery Percentage
Changed WhirlWind To 1.06 Like
Guided Arrow Pierce's 1.09 Like
Battle Orders Able To Be Casted In Town
Battle Command Able To Be Casted In Town
Shout Able To Be Casted In Town
Teleport Able To Be Casted In Town
Teleport Available At Level 10
NecroMancer Skeleton Damage Increased

-----------------------------------------------------------------
Graphic / Color Changes
-----------------------------------------------------------------
Changed Diablo's Lightning Effect To Blue
Changed Iron Maiden's To Dark Purple
Changed Battle Orders To Dark Red
Changed Shout To Green
Changed Battle Command To Dark Blue
Changed Imp Plasma Balls To Dark Purple
Changed Frost Nova Graphics
Removed 1.10 WhirlWind Graphics (replaced with 1.08)


Misc Changes
-----------------------------------------------------------------
Changed Town Portals To Green
Changed Special Portals To Purple
Enabled Bunny's In Act1
Enabled Birds In Act1
Enabled Camels In Act2
Enabled Chickens Outside Act1


New Item Stats
-----------------------------------------------------------------
Hit Stuns Target - Stuns Target Upon Sucessfull Hit
Curse Resistance - % Chance To Avoid Being Cursed
Immune To Poison - player is immune to poison when item is equipped
Immune To Fire - player is immune to fire when item is equipped
Immune To Cold - player is immune to Cold when item is equipped
Immune To Lightning - player is immune to lightning when item is
equipped
Immune To Magic - player is immune to magic when item is equipped



WHERE TO Magic Find?
Act I
--------
Blood Raven (Cold Plains)
Griswold (Tristram)
~Sometimes~ Andariel (Catacombs Lv. 4)

Act II
--------
~Sometimes~ Radament ([aka King Leoric] Sewers Lv. 2)
~Sometimes~ Duriel (Tal Rasha's Tomb)

Act III
--------
Witch Doctor Endugu (Flayer Dungeon Lv. 3)
Stormtree (Lower Kurast Entrance)
Battlemaid Sarina ([Ruined Temple] Kurast Bazaar)
Icehawk Riftwing ([Sewers Lv. 2 Entrance] Kurast Bazaar)
~Sometimes~ Mephisto (Durance of Hate Lv. 3)

Act IV
--------
~Sometimes~ Izual (Plains of Despair)
~Sometimes~ Diablo (The Chaos Sanctuary)

Act V
--------
Snapchip Shatter ([Icy Cellar] Ancient's Way)
Baal (Worldstone Chamber)



Full package coming soon once more updates are finished, Will be patching in things over the next few days


Last edited by rabbi12345 on Sun May 13, 2018 3:47 am, edited 18 times in total.
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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Wed Feb 28, 2018 11:40 pm 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
reserved

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Wed Mar 07, 2018 2:38 am 
 
Banned
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Joined: Sat Sep 06, 2008 7:18 am
Location: USA, TX
D2BS bot allowed? :D

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Thu Mar 08, 2018 9:31 am 
 
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Joined: Mon Oct 14, 2013 10:57 am
Doubt it will work as everything is heavily modded but go for it

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Sun Mar 11, 2018 11:40 pm 
 
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Joined: Fri Jan 24, 2003 5:01 am
there gonna be a final patch release?

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Tue Mar 13, 2018 5:11 pm 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
blacksabbath_xi wrote:
there gonna be a final patch release?


nothing that will effect characters, Just bug fix's and updates in time.

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Sat Mar 17, 2018 2:51 am 
 
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User
User avatar

Joined: Thu Dec 13, 2001 1:00 am
i was just gettin the itch to play some d2 again and rabbi comes through with new komodo <3

can you upload this to something that isnt mega that shit dont ever work for me

EDIT: I legitimately just drove across town to a storage building and dug out some old laptops just to get the disc ISO's and all my backed up d2 files to play this shit and the server is already down. I can't believe im still being trolled by you 15 years later lol FFS man such a huge fucking letdown.

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Tue Mar 20, 2018 1:30 am 
 
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User

Joined: Mon Oct 14, 2013 10:57 am
Servers been up 24-7
What's the error? Realm down? Just can't connect?

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Tue Mar 20, 2018 7:05 am 
 
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User
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Joined: Thu Dec 13, 2001 1:00 am
Gateway editor cant ping that ip nor can the game connect to it

Went to ping.eu/traceroute and they couldnt reach the ip either

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Tue Mar 20, 2018 10:58 pm 
 
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Joined: Mon Oct 14, 2013 10:57 am
hmm give it a try now

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Tue Mar 20, 2018 11:10 pm 
 
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User
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Joined: Thu Dec 13, 2001 1:00 am
Magically working now yay!

Firewall?

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Wed Mar 21, 2018 9:40 pm 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
Added auto restart to the gameserver incase of a crash

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Thu Mar 22, 2018 9:55 pm 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
8.2 Almost ready

more new items
more fixes

no characters will be effected ever, don't be afraid of updates!
Come play! Server will be up 24-7 until the end of time

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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Fri Mar 23, 2018 1:27 am 
 
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User
User avatar

Joined: Thu Dec 13, 2001 1:00 am
Servers totally down lol cant connect


Edit: Its back up now


Last edited by Riakon on Fri Mar 23, 2018 1:48 am, edited 1 time in total.
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 Post subject: Re: Komodo Mod 8.0 Server
PostPosted: Fri Mar 23, 2018 1:37 am 
 
User
User

Joined: Mon Oct 14, 2013 10:57 am
switched off wrong breaker :(

back up

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