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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 1:52 am 
 
User
User

Joined: Mon May 28, 2012 4:25 am
Nah, I've set them up multiple times. Right now I have her running mf while they chaos, then meeting at Baal.
Want a pastebin to check over the char config?


yes plz

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 2:27 am 
 
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Joined: Tue Feb 22, 2011 10:45 pm
Nah, I've set them up multiple times. Right now I have her running mf while they chaos, then meeting at Baal.
Want a pastebin to check over the char config?


yes plz

http://pastebin.com/Da70CehD

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 2:53 am 
 
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User

Joined: Wed Jun 20, 2012 2:50 am
Kolton and D3STROY3R Rock! This is the best thing I've ever used! Thank you for your efforts

Kolbot=Bot Porn

I am getting an error sometimes though on my sorc. Sometimes when i do nih i get this error:

Error in Nihlathak (attack.js line 97) : Attack.kill: Target not found

Here is my attack.js file: http://pastie.org/4117755
Heres a SS of the error: http://img521.images...83/44654950.png
Character file: http://pastie.org/4117762
D2bs 1.4.1703


This only occurs sometimes, she tele's pretty much all the way to him except for the last like 25 yards and towns with that error. other times she finds and kills him just fine so I'm thinking its only when nih spawns in one or two of his spawn areas in halls of Vaught.

I usually run chaos from star, nih, then baal with some followers.

Let me know if you need to see other scripts

any ideas what i can do to fix this?

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 4:06 am 
 
User
User

Joined: Mon May 28, 2012 4:25 am
Nah, I've set them up multiple times. Right now I have her running mf while they chaos, then meeting at Baal.
Want a pastebin to check over the char config?


yes plz

http://pastebin.com/Da70CehD


I believe your problem lies here

Quote:
Config.AttackSkill[3] = -1; // Primary skill to others.
Config.AttackSkill[4] = 45; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.


change to

Quote:
Config.AttackSkill[3] = 59; // Primary skill to others.
Config.AttackSkill[4] = 45; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.


should be it, it would explain why you can run bosses ok but not chaos.


Last edited by Bakerking31 on Wed Jun 20, 2012 4:07 am, edited 1 time in total.
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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 4:07 am 
 
User
User

Joined: Mon May 28, 2012 4:25 am
Kolton and D3STROY3R Rock! This is the best thing I've ever used! Thank you for your efforts

Kolbot=Bot Porn

I am getting an error sometimes though on my sorc. Sometimes when i do nih i get this error:

Error in Nihlathak (attack.js line 97) : Attack.kill: Target not found

Here is my attack.js file: http://pastie.org/4117755
Heres a SS of the error: http://img521.images...83/44654950.png
Character file: http://pastie.org/4117762
D2bs 1.4.1703


This only occurs sometimes, she tele's pretty much all the way to him except for the last like 25 yards and towns with that error. other times she finds and kills him just fine so I'm thinking its only when nih spawns in one or two of his spawn areas in halls of Vaught.

I usually run chaos from star, nih, then baal with some followers.

Let me know if you need to see other scripts

any ideas what i can do to fix this?


how often is this?

I get the same every 20 runs or so, I believe its just the bot failing to locate him, maybe too many monsters around him and couldnt locate in time.

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 5:37 am 
 
User
User

Joined: Wed Jun 20, 2012 2:50 am
Kolton and D3STROY3R Rock! This is the best thing I've ever used! Thank you for your efforts

Kolbot=Bot Porn

I am getting an error sometimes though on my sorc. Sometimes when i do nih i get this error:

Error in Nihlathak (attack.js line 97) : Attack.kill: Target not found

Here is my attack.js file: http://pastie.org/4117755
Heres a SS of the error: http://img521.images...83/44654950.png
Character file: http://pastie.org/4117762
D2bs 1.4.1703


This only occurs sometimes, she tele's pretty much all the way to him except for the last like 25 yards and towns with that error. other times she finds and kills him just fine so I'm thinking its only when nih spawns in one or two of his spawn areas in halls of Vaught.

I usually run chaos from star, nih, then baal with some followers.

Let me know if you need to see other scripts

any ideas what i can do to fix this?


how often is this?

I get the same every 20 runs or so, I believe its just the bot failing to locate him, maybe too many monsters around him and couldnt locate in time.


it does that at least half the time for me or more... i think it doesn't mess up in just 1 of the 4 nih spawns...
heres my nih script as well just in case. Not sure what's wrong. :(
Nihlathak.js Script: http://pastie.org/4118463
EDIT:
Fixed the screenshot on my previous post, heres a SS of the Error: http://img521.imageshack.us/img521/8383/44654950.png

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 6:37 am 
 
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User
User avatar

Joined: Sun Jun 22, 2008 7:00 pm
.........


Are you on the latest rev of scripts? There was a area exits problem in one of the previous versions. If you haven't updated your "common" folder, I would suggest do that first. I will try to run nil and see if I have this problem as well. I'm guessing the issue is pather is failing to get close enough to the boss and Attack.kill fails because unit is out of range.

_________________
d2bot# with kolbot
For live support: irc://irc.synirc.net/d2bs

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 6:59 am 
 
User
User

Joined: Wed Jun 20, 2012 2:50 am
.........


Are you on the latest rev of scripts? There was a area exits problem in one of the previous versions. If you haven't updated your "common" folder, I would suggest do that first. I will try to run nil and see if I have this problem as well. I'm guessing the issue is pather is failing to get close enough to the boss and Attack.kill fails because unit is out of range.


just updated my common folder with the one in github "master" branch. Am i supposed to be using that one or the testver branch? i don't see a relevant update in the master branch.

after the common folder update from the "master" branch it's still giving me the same attack error.
I just tried the "testver" branch common folder too, same error there as well. Looks like pather was updated in testver, still no luck though.

I think you might be right about pather cause it feels like its just 2-3 screens away from nih when she towns. Nothing helped with the common folder updates.
let me know what else i can try! and thanks for helping! :) <3

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 11:14 am 
 
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User
User avatar

Joined: Sun Jul 12, 2009 6:00 pm
It should be only a matter of delay. Open attack.js, find this in function kill
      for (i = 0; i < 3; i += 1) {
         target = getUnit(1, classId);

         if (target) {
            break;
         }

         delay(50);
      }


replace with this

      for (i = 0; i < 5; i += 1) {
         target = getUnit(1, classId);

         if (target) {
            break;
         }

         delay(200);
      }


And report back if it helped


@zbrodee: if you don't want to use blizzard on others, then put 45 as skill 3 and -1 as skill 4

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Wed Jun 20, 2012 7:01 pm 
 
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User

Joined: Wed Jun 20, 2012 2:50 am
Replacing the above code fixed my issue! Thanks Kolton!

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Thu Jun 21, 2012 2:09 am 
 
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User

Joined: Sat Jun 02, 2012 2:05 pm
Hey again Kolton / D3stroye3r

I wonder, is it possible for the bot gamble in act5 only?

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Thu Jun 21, 2012 9:57 am 
 
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User
User avatar

Joined: Sun Jul 12, 2009 6:00 pm
Why?

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Thu Jun 21, 2012 1:48 pm 
 
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User

Joined: Sat Jun 02, 2012 2:05 pm
act5 i hear should be the best place for gambling claws.

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Thu Jun 21, 2012 2:08 pm 
 
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User
User avatar

Joined: Sun Jul 12, 2009 6:00 pm
No gamble NPC is better than the other when it comes to items.
If you really want to gamble in a5, open Town.js and go to line 665 - after this block
   gamble: function () {
      if (!this.needGamble() || !Config.GambleItems.length) {
         return true;
      }

and put this: Town.goToTown(5);

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 Post subject: Re: Official kolbot Support Thread
PostPosted: Fri Jun 22, 2012 11:10 am 
 
User
User

Joined: Wed Jun 07, 2006 4:34 pm
Thanks for the follower script help -- slowly I'm getting the hang of this again.

Is there a way to run kolbot with glide wrapper? Whenever I try to start with the -3dfx parameter, kolbot won't recognize the d2 windows and restarts indefinetely

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