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 Post subject:
PostPosted: Tue Jul 06, 2010 3:21 am 
 
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DnG wrote:
are you editing the right config? (don't edit NTConfig_Barbarian.dbl)
Yep. I've got the follower [this Barb] following my din, and he teleports wherever my pally teleports.
He does EVERYTHING he should, like tele onto a monster, he just doesn't know how to use his attacks. :[

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PostPosted: Tue Jul 06, 2010 4:46 pm 
 
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Hey not sure if this problem was addressed or not before but my bot will find the game, enter the name and then the cursor will just stay over the password and not press enter, and then once i manually pressed enter it wouldn't go through the portal for the throne.
Sorry if question was answered before, thanks for all the help.

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PostPosted: Tue Jul 06, 2010 6:28 pm 
 
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@winterss89:
I've no clue why your bot wouldn't enter the game if it knew what to type, but here's a checklist of 'what to do' to setup a followbot:

1st: Setup both of your char's NT config file. (or just the leecher, if you're following someone not on your flist)
a. On leader, change these:

NT_MinGameTime=190; *Not needed. Safety precaution.
NTConfig_PublicMode = true;
NT_Leader.push("YOUR-CHAR-NAME"); *Not sure if this is needed, but mine has it.
BaalTPMsg = "Hot"; *Example
BaalTPSafeMsg = "Safe"; *Example
KillBaalMsg = "Baal"; *Example
BaalNextGameMsg = "ng"; *Example
NTConfig_AttackSecondary = 101; *If you're a din, this will holy bolt magic immunes.

b. on Follower, do this:
//NTConfig_Script.push("SimonSays") *Make sure this is off, and your .push("Leech") is on
NTConfig_PublicMode = true;
NT_Leader.push("YOUR-LEADER'S-CHAR-NAME");

2nd. in NTLeech.dbl (oog/scripts-ntbot/libs/bots), change:
var leader="YOUR-LEADER'S-CHAR-NAME";
and at the bottom, change:
function BaalMsg(who,msg) {
if (msg == "Safe") *Example, must match leaders Safe msg
globalvar = true
if (msg == "Baal" && NT_LeechType == 3)
nextGameVar = true;
}

3rd. in NTConfig.dbl (oog/scripts-ntbot/libs/config), change:
var NTLeader ="YOUR-LEADER'S-CHAR-NAME";
var QuitWithLeader ="YOUR-LEADER'S-CHAR-NAME";

Make sure both accounts are on each others friends list.
in OOG.exe, make sure your leader is "Leader" in its config, and the follower is "Follows YOUR-LEADER'S-CHAR-NAME".
Also make sure everything is properly capitalized in the Game Name section
Done.
Run both and they should work.
If they don't, I'd suggest deleting your OOG folder, redownload and retry.


Last edited by xTooL on Tue Jul 06, 2010 6:29 pm, edited 1 time in total.
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PostPosted: Tue Jul 06, 2010 6:29 pm 
 
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opps. hit quote instead of edit. fml.
Sorry 4 double post.

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PostPosted: Tue Jul 06, 2010 7:11 pm 
 
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Joined: Thu Jun 10, 2010 9:17 pm
But what if I don't know anyone that has a bot that is doing runs and I just want to piggy bank on some random bot? is that possible? Also my bot will enter the name of the game and then the cursor will just stay over 'password' and never hit enter. Once I manually hit enter and it joined, partied up but never went through the tp, again I manually put it manually into the tp and the bot worked fine. Any idea why this would happen?

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PostPosted: Tue Jul 06, 2010 7:34 pm 
 
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http://www.edgeofnowhere.cc/viewtopic.php?t=458459 ?

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 Post subject: I know this is something easy.. just cant figure it out
PostPosted: Wed Jul 07, 2010 5:15 am 
 
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Joined: Sat May 22, 2010 6:44 pm
Bot enters game. Loads both tools and Baal Leech script. Shops etc.

But instead of taking the tp, he stands in town. If i manually enter the tp, the bot will precast then stall. Bot then leaves with leader.

Any ideas?

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 Post subject:
PostPosted: Wed Jul 07, 2010 8:03 am 
 
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Joined: Tue Oct 21, 2003 12:06 am
xTooL wrote:
@winterss89:
I've no clue why your bot wouldn't enter the game if it knew what to type, but here's a checklist of 'what to do' to setup a followbot:

1st: Setup both of your char's NT config file. (or just the leecher, if you're following someone not on your flist)
a. On leader, change these:

NT_MinGameTime=190; *Not needed. Safety precaution.
NTConfig_PublicMode = true;
NT_Leader.push("YOUR-CHAR-NAME"); *Not sure if this is needed, but mine has it.
BaalTPMsg = "Hot"; *Example <<i don't think this is necessary
BaalTPSafeMsg = "Safe"; *Example<<i don't think this is necessary
KillBaalMsg = "Baal"; *Example<<i don't think this is necessary
BaalNextGameMsg = "ng"; *Example<<i don't think this is necessary
NTConfig_AttackSecondary = 101; *If you're a din, this will holy bolt magic immunes.

b. on Follower, do this:
//NTConfig_Script.push("SimonSays") *Make sure this is off, and your .push("Leech") is on
NTConfig_PublicMode = true;
NT_Leader.push("YOUR-LEADER'S-CHAR-NAME");

2nd. in NTLeech.dbl (oog/scripts-ntbot/libs/bots), change:
var leader="YOUR-LEADER'S-CHAR-NAME";
and at the bottom, change:
function BaalMsg(who,msg) {
if (msg == "Safe") *Example, must match leaders Safe msg
globalvar = true
if (msg == "Baal" && NT_LeechType == 3)
nextGameVar = true;
}

3rd. in NTConfig.dbl (oog/scripts-ntbot/libs/config), change:
var NTLeader ="YOUR-LEADER'S-CHAR-NAME";
var QuitWithLeader ="YOUR-LEADER'S-CHAR-NAME";

Make sure both accounts are on each others friends list.
in OOG.exe, make sure your leader is "Leader" in its config, and the follower is "Follows YOUR-LEADER'S-CHAR-NAME".
Also make sure everything is properly capitalized in the Game Name section
Done.
Run both and they should work.
If they don't, I'd suggest deleting your OOG folder, redownload and retry.


those are only for leader i think right?

iCkerous wrote:
Bot enters game. Loads both tools and Baal Leech script. Shops etc.

But instead of taking the tp, he stands in town. If i manually enter the tp, the bot will precast then stall. Bot then leaves with leader.

Any ideas?

2nd. in NTLeech.dbl (oog/scripts-ntbot/libs/bots), change:
var leader="YOUR-LEADER'S-CHAR-NAME";
and at the bottom, change:
function BaalMsg(who,msg) {
if (msg == "Safe") *Example, must match leaders Safe msg
globalvar = true
if (msg == "Baal" && NT_LeechType == 3)
nextGameVar = true;
}






winterss89 wrote:
But what if I don't know anyone that has a bot that is doing runs and I just want to piggy bank on some random bot? is that possible? Also my bot will enter the name of the game and then the cursor will just stay over 'password' and never hit enter. Once I manually hit enter and it joined, partied up but never went through the tp, again I manually put it manually into the tp and the bot worked fine. Any idea why this would happen?


Here's a fix for the password thing =P

Change: your starter.dbj

http://pastebin.com/bPK8WS8F

sorry about that


Last edited by DnG on Thu Jul 08, 2010 7:20 am, edited 1 time in total.
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 Post subject:
PostPosted: Wed Jul 07, 2010 4:07 pm 
 
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Joined: Thu Feb 22, 2007 7:25 am
Location: PA
^ thanks for the fix DnG but please use pastebin.ca or pastebin.com for when you post stuff like that because of how long it is

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 Post subject:
PostPosted: Thu Jul 08, 2010 7:20 am 
 
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Joined: Tue Oct 21, 2003 12:06 am
Cariboulou89 wrote:
^ thanks for the fix DnG but please use pastebin.ca or pastebin.com for when you post stuff like that because of how long it is

fixed

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 Post subject:
PostPosted: Thu Jul 08, 2010 7:31 am 
 
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Joined: Sat May 22, 2010 6:44 pm
iCkerous wrote:
Bot enters game. Loads both tools and Baal Leech script. Shops etc.

But instead of taking the tp, he stands in town. If i manually enter the tp, the bot will precast then stall. Bot then leaves with leader.

Any ideas?

2nd. in NTLeech.dbl (oog/scripts-ntbot/libs/bots), change:
var leader="YOUR-LEADER'S-CHAR-NAME";
and at the bottom, change:
function BaalMsg(who,msg) {
if (msg == "Safe") *Example, must match leaders Safe msg
globalvar = true
if (msg == "Baal" && NT_LeechType == 3)
nextGameVar = true;
}

this has been edited. It's reading the leader right because it reads when the leader is there and not there. (bot chickens, leech bot leaves). But it still won't take the tp or fight.

The console used to post "blue portal not found" this has also been lost.

bot runs fine on everything but leech. (I did this to rule out the char config)

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 Post subject:
PostPosted: Thu Jul 08, 2010 2:49 pm 
 
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Joined: Thu Feb 22, 2007 7:25 am
Location: PA
well as for d2bs 1.x i believe all work on it is done because of the work on 2.0 which isnt a bad thing in any way shape or form

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Kolbot Support Thread

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 Post subject:
PostPosted: Tue Jul 13, 2010 9:47 am 
 
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Joined: Sun Jul 04, 2010 2:15 am
My leader bot doesnt send out invites for some reason even though ive got:

NTConfig_PublicMode = true;

Is there something else i need to edit?

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 Post subject:
PostPosted: Tue Jul 13, 2010 1:52 pm 
 
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Joined: Thu Feb 22, 2007 7:25 am
Location: PA
Defqon wrote:
My leader bot doesnt send out invites for some reason even though ive got:

NTConfig_PublicMode = true;

Is there something else i need to edit?


look at my first thread everything you need to know is there


Updated NTToolsthread by Novamarine33 http://www.edgeofnowhere.cc/viewtopic.php?t=459559

its right at the top of my thread.. this makes the leader invite correctly

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 Post subject:
PostPosted: Mon Jul 19, 2010 3:09 pm 
 
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Joined: Sat May 29, 2010 5:11 am
Edit:

Is there a way to set a level restriction?

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