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MuleFactory


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Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 232 posts ]  Go to page Previous  1 ... 12, 13, 14, 15, 16
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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 6:29 am 
 
User
User

Joined: Sat Jun 09, 2012 7:33 am
Definitely need to stretch out the questing/apply more quest routes.

http://us.battle.net/d3/en/forum/topic/5795159597#1

game creation limit is now implemented:(

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 9:16 am 
 
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Joined: Tue Jun 12, 2012 1:05 pm
After playing around some yd (made it lvl 5 to 12) i got pretty damn excited :D
I have zero programming skills but was wondering if it would be possible to have it queue quests ?
First i tried to just copy blacksmith.cs, rename it something and copy in another quest code.
But how do load a specific quest ?
I've seen blacksmith referenced quite alot so guessing that would have to be changed ?

How much skill does it take to create 1 quest code ? (Even a very poorly made, but functioning..)

Ideally i would like 1-2 quests per act so i boost lvl 2-4 times per difficulty and manually steamroll content in between.

I also dont mind spending the time to make it happen im just a bit clueless where to even begin to learn how to :s

Edit: Also wanted to mention this works great to farm gold with Witch doctor on inferno mode.
It only gives ~200k/hour and you'll die ~1/5 runs (depending on gear, i had 21k dps, 25k hp and 120% gf).
But if you use fetish army and spirit vessel passive, mobs will never touch you and mira will die while healing up from spirit vessel :D

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 1:39 pm 
 
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User

Joined: Fri Jun 01, 2012 9:21 am
Hi,
I'm very interesting in the source code, I have one question about "if (++_frameCount % 20 != 0)", what's the function of it, perhaps it's just like the function:sleep(), it's just let the bot run more smooth,is it right?
Thanks in advance for any help.

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 2:27 pm 
 
User
User

Joined: Thu Jun 07, 2012 12:24 pm
i load d3 through d3advanced it show error.

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 6:16 pm 
 
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User

Joined: Wed Jun 13, 2012 4:13 am
Guys
Seems like d4 advanced is dead

go to http://d3advanced.com/

Thanks to the money face blizzard who want to milk more from its addicted gamers :D

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 8:08 pm 
 
User
User

Joined: Sun Jun 10, 2012 11:44 am
d3advanced is down?

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 Post subject: Re: [Source] 6/4/2012 QuestBot v1.0.2
PostPosted: Wed Jun 13, 2012 8:12 pm 
 
User
User

Joined: Sat Jan 01, 2005 1:22 am
QuestBot is no longer supported due to D3Advanced being shut down. Thank you for all your support.

Moderator, please lock thread.

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