Vampirewolve wrote:
I read the thread and what he was writing sounds like complete bullshit.
It looks rather like a photoshop or nonladder and he duped the items during the lagdupe phase.
Cool story, bro.
Quote:
he seems to have no clue when items have been imported so he just says 1.09 instead of the exact time.(FYI 1.09 had 4 official versions well 5 if you count the bugged 09c which was replaced after 3 hours)
The post was meant to be brief, the exact time that items were previously imported was not important.
Quote:
Then he has no clue about the changed itemid architecture on closed servers after .08
Ok kiddo, you need to learn some fucking basics. The item architecture was changed with 1.07.
Quote:
If he had he would know that it would take much more then just "import" them.
He has no clue that blizzard fixed every open to closed flaw with 3 steps.
The method would be to break into AT&T, Telia etc. server headquarters and upload characters on the realm.
Cool story, bro. You clearly know what you're talking about. By the way, did you notice that the post said the method was 'much different' than the past methods?
Quote:
Quote:
Blizzard inadvertently patched this flaw when they fixed a separate exploit that has been used by a group of people for many years.
This phrase proves that he is a complete idiot.
orly? um4d?
Quote:
It's pretty obvious what blizzard changed with 1.13 beta. You can also guess what they changed as dupefix(although I got no clue how you could dupe with it[maybe it was an idglitch])
In other words, you don't know what was changed.
Quote:
It seems he hasn't even a clue about packets at all then he would know that the bugfixes are ingame changes.
Even the vague public explantion of the open--->closed tells everybody that it was a "on game enter" exploit.
You're assuming the procedure was very similar to the past methods. See above.
GD brah