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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Wed Nov 02, 2011 11:37 pm 
 
User
User

Joined: Fri Jul 10, 2009 10:15 am
I CANT DOWNLOAD IT

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 03, 2011 1:15 am 
 
User
User

Joined: Wed May 21, 2003 6:17 am
any ss of this?

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 03, 2011 1:25 am 
 
BHDev
BHDev
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Joined: Mon Jul 13, 2009 5:13 pm
Location: Denmark
I CANT DOWNLOAD IT
Oh yeah sorry, mirror added :P in first post
DrCrapPants wrote:
any ss of this?
Not really anything to show, doesnt make any graphic changes

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Autumn, Itemdumper & D2ExtraImage

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 03, 2011 5:47 am 
 
User
User

Joined: Tue Aug 13, 2002 11:43 pm
I have been using this since it was updated also and it now gives the same exact error as posted above, with

ReadProcessMomory(): 299
Only part of a ReadProcessMemory or WriteProcessMemory request was completed.

Only reveat when you're ingame...
Something went wrong...

I restarted my pc and it stopped working. I shut it down and turned it on again and it started working?

Dunno...

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 03, 2011 10:51 pm 
 
User
User

Joined: Fri Jul 10, 2009 10:15 am
in the mirror is still missing .INI file to setup another keyboard button for reveal

// when i 1st time clicked on .exe file, it made new ini. so it is ok

but maphack dont work for me.

it is win xp sp3 compatiblity, run as admin.
i opened game ( windowed, sandboxed), then opened MH, clicked on reveal, but nothing.

dont know what is wrong

// this is ok too now lol. i run it in same sandbox as mine window.

but it makes a problem. when i have 4x diablo sandboxed windows, i have to open every time 4x sandboxed maphacks. and i'm worried, won't it make conflict when i will use hot key to reveal same for all windows and so on ?
or i will manually switch sandboxed maphacks for each diablo sandbox ?

and what is it good for debug button ?

ty

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Fri Nov 04, 2011 2:34 am 
 
User
User

Joined: Sun Oct 30, 2011 10:13 pm
I scanned the file with 2 different virus scanners before opening it. They said it was clean. However, later when I was using the program, a warning popped up saying one of my virus scanners stopped it from editing some file it apparently shouldn't have been touching. Another time I opened up task manager and saw it listed about 8 times in the processes tab.

It may be a false positive as the author says. I don't know how to verify such things.

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Sun Nov 06, 2011 3:11 pm 
 
User
User

Joined: Sun Nov 06, 2011 3:08 pm
Man i have a question

I used it for 4-5 times this maphack on Battlenet today, boar permabanned surely?

If I say yes to me throughout mule to another account

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Sun Nov 06, 2011 7:23 pm 
 
BHDev
BHDev
User avatar

Joined: Mon Jul 13, 2009 5:13 pm
Location: Denmark
in the mirror is still missing .INI file to setup another keyboard button for reveal

// when i 1st time clicked on .exe file, it made new ini. so it is ok

but maphack dont work for me.

it is win xp sp3 compatiblity, run as admin.
i opened game ( windowed, sandboxed), then opened MH, clicked on reveal, but nothing.

dont know what is wrong

// this is ok too now lol. i run it in same sandbox as mine window.

but it makes a problem. when i have 4x diablo sandboxed windows, i have to open every time 4x sandboxed maphacks. and i'm worried, won't it make conflict when i will use hot key to reveal same for all windows and so on ?
or i will manually switch sandboxed maphacks for each diablo sandbox ?

and what is it good for debug button ?

ty
atm only supports one window as you noticed, however if you're lucky it may choose any window so potentially you can have more. Im not sure if the hotkey is global throughout sandboxes but my guess is, that it is :p
JimmyJames wrote:
I scanned the file with 2 different virus scanners before opening it. They said it was clean. However, later when I was using the program, a warning popped up saying one of my virus scanners stopped it from editing some file it apparently shouldn't have been touching. Another time I opened up task manager and saw it listed about 8 times in the processes tab.

It may be a false positive as the author says. I don't know how to verify such things.
it is. as said, the source is included, so you can verify it yourself and change / recompile it.
Krudar wrote:
Man i have a question

I used it for 4-5 times this maphack on Battlenet today, boar permabanned surely?

If I say yes to me throughout mule to another account
??
I dont know, do you say yes to yourself? :P

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Autumn, Itemdumper & D2ExtraImage

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Tue Nov 08, 2011 1:33 am 
 
User
User

Joined: Fri Jul 10, 2009 10:15 am
"atm only supports one window as you noticed, however if you're lucky it may choose any window so potentially you can have more. Im not sure if the hotkey is global throughout sandboxes but my guess is, that it is :p"

unfortunatelly it isnt.
i musr open manually in same sandboxes as diablos are opened - same amount of your MHs. and then clicking from window to window and press manually reveal.

is possible to make MH react on current highlighted diablo sandbox to work with ? then just press hotkey ?

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Wed Nov 09, 2011 11:50 am 
 
User
User

Joined: Fri Jul 10, 2009 10:15 am
now when i use it

i load it in same sandbox as my diablo window i want reveal: it makes- unhandled exeption and closes diablo window

sollution pls ?

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 10, 2011 4:57 am 
 
User
User

Joined: Thu Nov 10, 2011 4:49 am
Works great for me :D although I don't use any other mods . One thing I noticed is it's better to have the mini map off when revealing. Ran into an internal error several times before I realized. The error still pops up now and again but not nearly as often.

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Thu Nov 10, 2011 9:47 pm 
 
BHDev
BHDev
User avatar

Joined: Mon Jul 13, 2009 5:13 pm
Location: Denmark
Works great for me :D although I don't use any other mods . One thing I noticed is it's better to have the mini map off when revealing. Ran into an internal error several times before I realized. The error still pops up now and again but not nearly as often.
Hmm? It occurs if you are walking while its revealing, didnt have any problems with automap. might be wrong though :p

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Fri Nov 11, 2011 5:48 pm 
 
User
User

Joined: Fri Nov 11, 2011 3:57 pm
Started using today. Worked for a bit but now I'm getting an unhandled exception every time and bounced from game. Here's error and debug log:

UNHANDLED EXCEPTION
ACCESS_VIOLATION (c0000005)


###############################################################################
;~>                   D2SM :: Maphack for Diablo II 1.13c                   <~;
;~>                            Written by Shaggi                            <~;
###############################################################################

>               Starting Maphack.
Globals:
        Pid = 3260 ()
        hWnd = 0x0005060E (0)
        Handle = 0x0000018C
        Hotkey = {F5}
Process doesn't exist. Updating globals...
Globals:
        Pid = 4380 (Game.exe)
        hWnd = 0x000501F4 (Diablo II)
        Handle = 0x0000018C
        Hotkey = {F5}
ReadProcessMemory():  0
        The operation completed successfully.

VirtualAllocEx():  0
        The operation completed successfully.

WriteProcessMemory(): 0
        The operation completed successfully.

Address of injected thread: 0x04A20000

CreateRemoteThread(): 0
        The operation completed successfully.

Thread successfully injected: 3221225477 (0xC0000005)

VirtualFreeEx():  5
        Access is denied.

Act successfully revealed!



Any ideas Shaggi?


Having same problem. For 2 days MH was working great, and suddenly i got same error. Didnt do anything out of ordinary.

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Sat Nov 12, 2011 5:56 am 
 
User
User

Joined: Thu Apr 29, 2004 7:15 pm
Location: Raleigh, NC
fwiw, i was getting the same error as most ppl:
UNHANDLED EXCEPTION
ACCESS_VIOLATION (c0000005)

i'm using windows 7 x64. and for some reason, i was running D2 in compatibility mode for windows XP. as soon as i turned off compatibility mode, i stopped getting the crash.


edit: apparently i was running in compatibility mode to get my middle mouse button working. now that i've disabled compatibility mode, my middle mouse button no longer works in-game... :facepalm:

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 Post subject: Re: [Release] D2SM 1.2 - Diablo II Simple Maphack (1.13d)
PostPosted: Sat Nov 12, 2011 1:13 pm 
 
User
User

Joined: Fri Jul 10, 2009 10:15 am
please repair that MH

it makes that unhandled exeption.
until i click on that window- ok, i can play in game - it is not revealed, but i can play. when i click on ok, it closes d2 window

// it has nothing to do with sandboxie. now i tried without, but it closed too


// and something strange happend. when occured that unhandled exeption it deleted my control settings just with mouse. i had F4 on mousewheel up and F5 mousewheel down and clear screen on mouse 3, settiing are blank red. AND i'm not able to set it again. it doesnt react on my mouse.

!!!!

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