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 Post subject: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Mon Jun 18, 2012 7:21 pm 
 
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I tried posting this in the Exploits/Hacks forum but I can't post there.

Anyway, if you have error 81/82/83/84 (depends on your locale), here is a fix for it, now you can play Diablo 3 in any language you want:

http://necrotoolz.sourceforge.net/d3/

UPDATE!

V 1.2

Created this version on request

Working with latest Diablo 3 version 1.0.6
Fixed the error on Hero Selection

No more DLL injection, now I just patch battle.net.dll and Diablo3.exe on runtime.


Last edited by necr0potenc3 on Fri Jan 11, 2013 2:50 pm, edited 1 time in total.
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 Post subject: Re: Error 81/82/83/84 Fix
PostPosted: Tue Jun 19, 2012 12:18 am 
 
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Joined: Fri Jun 08, 2012 9:56 pm
Location: Germany
You, sir, get all my internets.

Going to try that tomorrow.
Guess my useless russian account will not be so useless after all. Thanks!
(also fuck blizzard for this giant dick move)

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 Post subject: Re: Error 81/82/83/84 Fix
PostPosted: Tue Jun 19, 2012 2:23 am 
 
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Location: ٩(͡๏̯͡๏)۶0x3CC4E7C0 CHATSUBO
Nice, thanks. Moved.

_________________
[23:04] <~Cthanukah> DM is my khaleesi. || [01:28:49] <~Cthanukah> They put their dicks in butts
DM, the DECEPTION - Lies within a lie within a lie. “Just a second-rate Snarg living in a third-rate Blizzhackers.”
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 Post subject: Re: Error 81/82/83/84 Fix
PostPosted: Tue Jun 19, 2012 3:52 am 
 
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Joined: Mon Jun 18, 2012 7:18 pm
Nice, thanks. Moved.


Thanks for moving the topic Dark, also, the title is way better now!

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Tue Jun 19, 2012 7:43 am 
 
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Joined: Fri Jun 08, 2012 12:41 am
It's so nice!
but it should have been released earlier when i couldnt run d3a script
because of the language problem..

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Tue Jun 19, 2012 7:27 pm 
 
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Joined: Mon Jun 18, 2012 7:18 pm
1.1 Update!

Added support for languages: enGB, zhCN and jpJP.

Download at: http://necrotoolz.sourceforge.net/d3/

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Sat Jun 23, 2012 5:03 am 
 
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Joined: Tue Jan 28, 2003 1:50 am
Location: AZ
Pretty awesome. Any chance of a PID selector or something similar? Currently if you launch it with other D3's already launched, it causes issues/crashes/lockups.

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Thu Jun 28, 2012 8:55 am 
 
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Joined: Mon May 28, 2012 9:16 am
awesome work, I was suffering Korean for a while..
And the code is neat.
I didn't understand all, but is it possible we hijack the network outside the game, and patch it there? In this way we will not detected by warden.
Sorry if this is stupid, but I think it's possible.

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Thu Jun 28, 2012 11:09 am 
 
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Joined: Thu Jun 28, 2012 11:04 am
Author, can you make it remember language and start the game? Or at least launcher.

awesome work, I was suffering Korean for a while..
And the code is neat.
I didn't understand all, but is it possible we hijack the network outside the game, and patch it there? In this way we will not detected by warden.
Sorry if this is stupid, but I think it's possible.

http://www.elitepvpers.com/forum/diablo ... glish.html
You can do it this way but it's not as convenient.

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Fri Jun 29, 2012 2:56 am 
 
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Joined: Mon May 28, 2012 9:16 am
http://www.elitepvpers.com/forum/diablo ... glish.html
You can do it this way but it's not as convenient.

Thanks, this is really cool...
But warden only need to scan WPE process...

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Fri Jun 29, 2012 3:12 am 
 
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Manually modifying packet transmissions with a program like WPE should be safe. It is hardly plausible for Blizzard to start scanning for known process of general programs like WPE as the end-user could have it running for reasons completely unrelated to Diablo III. They *could* check for invalid, malformed, or manipulated packets by changing up the structure or something, but it is unlikely for this.

_________________
[23:04] <~Cthanukah> DM is my khaleesi. || [01:28:49] <~Cthanukah> They put their dicks in butts
DM, the DECEPTION - Lies within a lie within a lie. “Just a second-rate Snarg living in a third-rate Blizzhackers.”
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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Sat Jun 30, 2012 8:34 am 
 
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Joined: Mon May 28, 2012 9:16 am
I'm not very sure about WPE mechanism, but I just guess it's using dll injection to do the packet check/modify. (Obviously you have to chose DiabloIII process before you can change the packet, I think that because it need to attach to the process.)
If this is true, I think warden has reason to ban your account, (or mine)

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Tue Jul 03, 2012 5:09 pm 
 
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Joined: Wed Apr 29, 2009 11:03 pm
i got a similar patch that has worked for me i found at another site, great when RU keys can be had for $37 lol

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Tue Jul 10, 2012 5:41 pm 
 
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Joined: Tue Jul 10, 2012 5:39 pm
Recent patch fixed this.

Possible to get an update on what was changed please?

thx again necro, btw disregard the msg on sourceforge, i accomplished what i was aiming to do already.

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 Post subject: Re: [Mod] Error 81/82/83/84 Fix - Language Liberator
PostPosted: Wed Jul 11, 2012 2:00 am 
 
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Joined: Tue Jul 10, 2012 5:39 pm
Anyone know what they changed to make this work again? willing to donate to get this working again.

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