Aug 04 update
D2Bot#
lower mem use for Char Viewer
RDBlocker will let you restart after n keys
fixed some images
item viewer / char viewer fixed for + resolutions/dpi changes
d2bs
updated to latest rev -
http://www.assembla.com/code/d2bs/subve ... =&rev=1724D2M.dll
hopefully actually includes RDBlocker now
kolbot
D2BotChannel.dbj/D2BotFollow.dbj/D2BotLead.dbj - added ingame timer printing to d2bot#
D2BotLead.dbj - moved game number reset code to where it shouldn't interfere with game announcing
default.dbj - moved quitlist to ToolsThread.js, added global quit - it's possible to log experience on leechers now
MuleLogger.js - use new item.description, made account/name in img optional
NTItemParser.dbl - fixed error reporting, tweaked code, re-enabled inventory check for MaxQuantity, hopefully fixed limited items dropping from inventory now, improved item.getColor()
OOG.js - character name is no longer case sensitive for login (affects MuleLogger.js)
Baal.js - added throne announce and random precast
BaalHelper.js - added random precast and skip tp (teleport to throne directly)
Paladin.js - tweaked attack code, better teleport check
Config.js - made fastmod settings all uppercase, updated with latest config vars
Cubing.js - colored d2bot# console printing
Misc.js - improved logItem()
Pather.js - switched to a better teleport check, added packet based teleport
Precast.js - tweaked switchitem delay
Prototypes.js - tweaked openMenu delay
Town.js - moved a delay that was being called at the beginning of the game
AntiHostile.js - tweaks and changes, still work in progress. Added experimental hostile mode 3 for throne entrance spam (tested on a sorceress).
ToolsThread.js - added QuitList, wrapped main loop in try/catch to prevent a still mysterious error ("Config has no properties")
Added FlashThread to AntiHostile
Added OuterSteppes script
Updated character configs with latest changes
YOU MUST UPDATE CHARACTER CONFIGS!!